Snowplow Sam 1 
Snowplow Sam 2

SnowPlow Sam 3 



JUMPS: Maximum of 5 
SPINS: Maximum of 2  STEPS 
Waltz jump
Salchow Loop Flip One
jump combination consisting of a single toe loop and one of the jumps
listed above (no turn or change of foot between jumps).

Onefoot backspin (3 revolutions). Sit spin (3 revolutions) 
Connecting moves and steps should be demonstrated throughout the program. 
JUMPS  SPINS 
STEPS 
Loop Flip Lutz One Jump Combination 
One Camel Spin Camel to Sit Spin Front to Backscratch Spin 
Demonstration of connecting moves and steps throughout the program. 
JUMPS 
SPINS 
STEPS 
Three different single jumps, one of which must be an Axel One jump from the following: split, stag, falling leaf or half loop One jump combination consisting of two single jumps (no turns or change of foot between jumps) 
Forward sit spin (minimum 4 revolutions in position) Ladies: Layback or attitude spin (minimum 4 revolutions in position) Men: Forward camel spin (minimum 4 revolutions in position) One spin with change of foot, change of position optional (minimum 4 revolutions each foot). Must include one of the following positions: camel, sit or attitude. 
Connecting moves consisting of spirals and strong edges, etc. should be demonstrated throughout the program. 
JUMPS 
SPINS  STEPS 
Single loop, flip and Lutz  one each Axel One double jump: salchow, toe loop, or toe walley One jump combination  two single jumps  no turn or change of foot between jumps One jump combination  single/double, double/single or two doubles  no turn or change of foot between jumps 
Sit to change foot sit spin  4 revolutions each foot in position Flying camel  5 revolutions in position Combination  one change of foot and one change of position  4 revolutions each foot 
Connecting moves consisting of spirals, spread eagles, etc. should be demonstrated throughout the program. 
JUMPS: Max. of 7 jumps for men & 6 for ladies, including the following requirements: 
SPINS: Maximum of 3 spins including the following requirements: 
STEPS 
Double Salchow Double toe loop Double loop One 1 jump combination consisting of 2 double jumps (no turn or change of foot between jumps). 
Choice of camel spin, sit spin or layback spin (minimum 6 revolutions in position) Flying spin (minimum 5 revolutions in position). Spin combination consisting of at least one change of foot and at least one change of position (minimum of 5 revolutions on each foot). 
One step sequence or spiral sequence. 
JUMPS 
SPINS  STEPS 
At least three different double jumps, one of which must be a double flip One jump combination consisting of two double jumps (no turn or change of foot between jumps) One jump sequence consisting of small jumps, followed by any double jump 
Flying sit spin or flying change (reverse) sit spin (min. 6 revolutions in position) Layback or crossfoot spin (minimum 6 revolutions in position) Spin combination consisting of three positions and one change foot (minimum 5 revolutions on each foot) 
One
circular step sequence of advanced difficulty, covering the ice
surface, consisting of steps and turns in the field such as spread
eagles, spiral combinations, three turns, brackets, etc. Connecting moves and steps should be demonstrated throughout the program. 
JUMPS 
SPINS  STEPS 
At
least 4 different double or triple jumps, one of which must be a double
Lutz. If the skater elects to do triple jumps, only one may be repeated
in combinations or jump sequences. Double Lutz. Two different jump combinations consisting of two double jumps or a double and a triple jump (no turn or change of foot between jumps). 
At least four different spins (solo spins must be minimum 6 revolutions in position). At least four different spins (solo spins must be minimum 6 revolutions in position). One must be a spin combination consisting of at least two positions and at least one change of foot (minimum 10 total revolutions). Two additional spins. 
One
serpentine step sequence of very advanced difficulty with complex
sequences of turns in the field which cover the entire ice surface and
include counters and rockers. Connecting moves and steps should be demonstrated throughout the program. 
Tot 1  Tot 2  Tot 3 
Tot 4 




PreAlpha  Alpha  Beta  Gamma  Delta 
TwoFoot Glide OneFoot Glide (Right & Left) Forward Swizzle Backward Wiggle Backward Swizzle 
Forward Stroking (6) Forward Crossovers–Right Foot over Left (5) Forward Crossovers–Left Foot over Right (5) OneFoot Snowplow Stop 
Forward Stroking (6)
Forward Crossovers–Right Foot over Left (5) Forward Crossovers – Left Foot over Right (5) OneFoot Snowplow Stop 
Right Forward Outside 3Turn Left Forward Outside 3Turn Right Forward Inside Open Mohawk Combination Left Forward Inside Open Mohawk Combination Hockey Stop 
Right Forward Inside 3Turn Left Forward Inside 3Turn Forward Outside Edges and Forward Inside Edges Shootthe Duck or Lunge Bunny Hop 